Team Members : Marwa AlAlawi, Danny Gelman, Katie Henshaw, Shannon Hwang, Jake
2.00b is an introductory mechanical engineering class at MIT. In 2.00b, a team of around five students
collaborate for a whole semester to build a functional toy from scratch. I worked on a team that made "Shark
Splashâ: a water splashing game where we randomly assign a trigger tooth to one of the shark's many falling teeth
using a teensy microcontroller. With Shark Splash, children take turns to push down the teeth from a shark's mouth, and if
by chance, the trigger tooth is pushed, the shark splashes water and the player is out of the game. The game
continues until the last one standing doesn't get any water on them by pushing down the randomized trigger tooth.
In terms of the mechanical component of the project, I was responsible for developing the teeth push and
release mechanism where I made small pockets for each tooth, nested within the base, and used bendy
polystyrene to allow the teeth to flexibly be pushed down, and then pulled up for resetting. I also created the
green foam mold for the toy through sanding, and the final upper mouth piece of the shark. As for the electrical
engineering component of the project, I was in charge of making the primary circuit connections
( unsoldered iteration) and integrating the resistors, transistors and fuses. I also wrote code using Arduino for our
first works-like model of the toy, where we used an electrical water gun connected to four external buttons to mimic
the functionality of Shark Splash. I randomized the buttons such that any of the four buttons could potentially
splash water once pressed if one of them happens to be the trigger tooth.