VR Projects

VR Game Development at GREE Japan

Virtual reality educational game created at GREE Japan as part of my 10 week internship using Unity and HTC VIVE. The game was developed for a joint VR exhibition/ gaming attraction (Arienai Lab) between GREE and Japan’s aerospace company, JAXA. The theme of the exhibition was around the moon, and the purpose of the exhibition was to educate Japanese children about certain aspects of the moon. Aside from game development, I voice acted a game character’s role, Maru, in Japanese..

Project Keywords

  • VR Game Development
  • User-centric Design
  • Concept Storyboarding
  • Game Prototyping
  • Unity
  • HTC Vive

Project Gallery



VR Research at Device Realization Group

Worked on yearlong User Presence research at Device Realization Group at MIT along with graduate student Yuwei Li. Our research focused on the design of VR environment for physiological measurement in VR using grip force

Project Keywords

  • VR Experience Development
  • Haptics
  • User Presence
  • MIT Immersion Lab
  • Unity
  • HTC Vive
  • Physiological Sensors
  • Public Speaking

Project Gallery